Happy Island
A downloadable game for Windows
On an island in the middle of the ocean, you've discovered a great totem! A statue of a goat on a pole stands from a rock. You feel like the statue is trying to tell you something -- telling you to bring others to it so they too can bask in the glory of goat-on-a-poledness.
Search the island for other people, and lead them to the goat on a pole. Then perhaps the glory of the statue will bring you enlightenment! Or something.
Happy Island was a game made in about 60 hours for TOJam 8 all the way back in 2013. It's very simple -- find people on the island and lead them to the goat on a pole. This is a slightly updated version using MonoGame instead of classic XNA to run.
How to Play
Happy Island supports Xbox 360 gamepad or keyboard input (but only one or the other; not both at the same time). If you have a gamepad plugged in, it will default to that; otherwise use the keyboard to play. You'll require a keyboard with a number pad.
You'll start by the statue of the goat on a pole. Walk around the island, talk to the people you find, and get them to follow you to the goat on a pole. Once everyone has been lead to the statue, you've won the game! Be careful, though. Not everyone is as quick as you, and if you get too far ahead, they'll wander back to what they were doing before.
Controls
Action | Game Pad | Keyboard |
---|---|---|
Move around | Left Stick | Numpad buttons |
Talk to person | A Button | Z key |
Let person go | B Button | X key |
Pause | Start/Back | Esc key |
Status | Released |
Platforms | Windows |
Publisher | |
Release date | May 05, 2013 |
Authors | Acid Cube Games, zahlman, coldacid |
Made with | MonoGame, Tiled |
Tags | 2D, escort-mission, Isometric, tojam, tojam8 |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Xbox controller |
Links | Blog |
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